Sunday, August 30, 2009

WWE RAW DEAL
Omni FAQ
Updated August 24th, 2007
Organized by Superstars, Revolution cards, Regular cards, and the Glossary: all alphabetically.


SUPERSTARS

ALL SUPERSTARS
-The Superstars (and Extremists) in Revolution are not the same as previous versions; Triple H and Triple H are different Superstars.
-Cards referring to superstars will not affect Revolution Superstars. EXAMPLE: Don’t Hate da Playa, Hate da Game! can be reversed if played against Triple H.
-Since they have the same superstar logo, Revolution Superstars can pack previous Superstar-specific cards (except in Revolution format), and vice versa. EXAMPLE: Batista can play Batista Bomb as well as The Demon Bomb, and so can Batista (printed in Unforgiven).

ALL SUPERSTARS
-Superstar Abilities are active during the Pre-match phase.
NOTE: This is a reversal of a previous ruling
-Superstars with an ability that says 'You may' use a cost 'and then' have an effect require you to use that effect, such as Home Team and Ric Flair, who cannot use their abilities unless there is an applicable card for their effect.
-All Superstars are considered to be a 'male superstar' unless the superstar is female, or is comprised solely of two females. No superstar is considered to be both male and female.
-A card with a Superstar logo can be packed and played by a Superstar that can legally pack it, regardless of restrictions from the Ability. EXAMPLE: Lita packing Lita’s DDT or Andre the Giant packing ECW Originals.
-Unless stated in the text of a Superstar Ability, an optional non-reversal effect cannot be used before the Draw Segment.
-All Superstar Abilities with a reversal effect are considered as ‘reversing from Backstage Area’, but will only be considered as one reversal against a Multi card.
-Any Superstar Ability moving that player’s cards from that Superstar’s Ringside Pile to another location will trigger the removal of Heat cards from their discard pile. These Abilities are not affected by The Rattlesnake’s ability or Hell in a Cell Match.
-Superstar Abilities that offer a ‘discard to search’ are not required to find the card in question. The card is still discarded.
-Any text in a Superstar Ability text box that defines a variable (“#”) given for the Starting Handsize or Superstar Value is not considered to be a Superstar Ability, only a definition of the Starting Handsize / Superstar Value.
-Superstar Abilities do not prevent a Follow-up.
-Any Superstar Ability that requires an effect to take place must be performed completely to gain the results. EXAMPLE: The Undertaker cannot use his Superstar Ability with only one card in hand, and René Duprée cannot use his Ability to recover cards if he has no Backlash deck cards remaining.

(Revolution) Kane
-The new Kane logo issued by the WWE replaces the old logo; however, both are considered to represent Kane and are interchangeable. EXAMPLE: Kane can pack Hellfire & Brimstone (except in the Revolution format), and the original version of Kane can pack Hellfire Clothesline.

(Revolution) Jeff Hardy
-If this Superstar is used in the Afterburn format, the only legal Superstar-specific cards he can pack are Live For the Moment, Team X-treme, and any -logo cards.

(Revolution) Test
-If this Superstar is used in the Afterburn format, the only legal Superstar-specific card he can pack is Test’s TKO.

(Revolution) Tommy Dreamer
-Because of the wording of his Ability, Dreamer can overturn 3 cards to pick up ‘up to 1’ Extreme, choosing to pick up 0 cards and still use his ability.

Andre The Giant
-If Andre’s opponent passes without playing any cards, Andre may use his Ability.
-Andre cannot use his ability if he ends the turn by reversing his opponent’s first card from hand, Ring area, or Ringside pile. However, he can use his ability if he reverses his opponent’s second card from Arsenal.
-If Andre’s opponent continues his turn (Rabid Wolverine, for example) and plays a third card, Andre cannot use his ability any longer on this turn.
-If the opponent's cards, effects, or Superstar Ability cause him to end his turn, Andre's Ability will still take place. EXAMPLE: The Largest Athlete in Sports Entertainment or Mr. PPV.
-As Superstar Abilities are not active before the Draw Segment unless specified, if a player ends his turn by removing Obey, Andre's ability cannot be used.
-Andre can pack Faction Pre-match cards, as they are Superstar-specific and can be packed by any Superstar.

APA (Acolyte Protection Agency)
-The +1 damage bonus is applied to every card they play from their Hand.
-Their Arsenal may not contain Action cards, even hybrid Action cards.
-Their Backlash deck may contain Action cards.
-Cards that do not resolve to the Ring deal no damage and gain no benefit from their Superstar Ability.

A-Train
-A-Train’s -4F ability works with any type of card, not just Maneuvers.
-This ability is not cumulative. Slam Bomb is 5F, not 1F.
-It is possible to lower the Fortitude cost of a maneuver below 0, but this number will be considered 0.

Babe of the Year
-When used, her Superstar Ability will not trigger the removal of opponent’s Heat cards from the game due to the Heat trait.

Batista
-Fortitude Ratings are calculated from Printed Damage values, so Batista’s ability will not affect these.
-If Batista plays a maneuver that adds damage to a reversal, this effect and Batista’s ability take effect at the same time, and these effects can be applied in the order of Batista’s choosing. EXAMPLE: Running Lariat, Spinning Clothesline.
-Batista will take damage from RMS reversals.

Big Freak’n Machine
MRP: Now reads: “Your first 2 non-Pre-match non-Reversal cards played of the game can only be reversed from your opponent’s Backlash deck and Arsenal. You may pack any cards with the Kane logo, but you do not count as Kane.”
-His ability will work across any number of turns, until he has played two cards that are either Actions or Maneuvers.
-If his ability is blanked or switched, or played cards are removed from the Ring Area, the Ability will still count the first two non-reversal cards played during the game by that player.
-A Reversal/Maneuver or Reversal/Action hybrid will be affected by this ability if it was played as a Maneuver or Action
-Beating the Odds does not work on his ability, as it says ‘Can only be reversed….’
-Cards with either version of the Kane logo can be packed.

Big Poppa Pump
-The specific wording of his ability allows his to discard cards throughout his turn. A player can discard an I Can’t Be Reading This Right, return it to his hand once, discard it again, and gain a -8F deduction from his next maneuver played this turn. Unlike other discard effects, Big Poppa Pump only requires the discarding be done on the same turn before the Maneuver is played, regardless of other effects and cards played during that time.

Big Show
MRP: Now begins with “You cannot pack High Risk maneuvers.”
-He must discard 2 cards before attempting a Maneuver, unless it is the first Maneuver played this turn.
-His ability will change a Grapple Multi card to 3D, unless that card has RMS.
-His ability to reduce damage from Grapples is calculated before reversals may be played. He may reverse the Maneuver as if it were only a D:3 Maneuver. EXAMPLE: His opponent plays German Suplex and Show plays Rolling Takedown. Since the Maneuver was reduced to a D:3 Maneuver, his opponent will only take 3 damage from the Reversal.
-Big Show can use Springboard, as the maneuver played is still a Strike maneuver that is temporarily given High Risk status.

Billy & Chuck
-They have the Male trait.
-They only draw when attempting a Multi card if the Multi card is completely reversed. They only draw one card from a Multi card, and only if the second reversal is played from the opponent’s hand.

Billy Gunn
-As stated above, an optional effect such as Billy Gunn’s Superstar Ability cannot be used before the Draw Segment.
-His ability is optional. He does not have to activate it.
-This ability can only be used on the Billy player’s turn.
-His ability can be done if there are no cards in Hand.
-If no Maneuvers are found, all revealed cards are shuffled into the Arsenal.
-The revealing of your hand is a compulsory effect of his ability and will trigger a ‘when you must reveal your hand’ effect, such as Torrie Wilson, On It!

Bobby “The Brain” Heenan
-An opponent may still choose to ‘not find’ a specific type of card even if the Arsenal and Backlash deck was searched using Heenan’s Superstar Ability. EXAMPLE: Managed by William Regal.
-Heenan will search his opponent’s Arsenal after Superstar cards are revealed. Due to the wording of his Ability, Heenan’s choice of Enforcer (and Enforcer card) will take place after an opponent with Enforcers has already revealed and chosen.
-Heenan’s hand-viewing ability is only active ‘during the game’, not during the Pre-match phase.

Booker T
MRP: Now includes the text “Your cards titled Don’t Hate da Playa, Hate da Game! are -3F.”

Brock Lesnar
-His ability will change a Strike Multi card to 3D, unless that card has RMS.
-His ability to reduce damage from Strikes is calculated before Reversals may be played. He may reverse the Maneuver as if it were only a D:3 Maneuver. EXAMPLE: His opponent plays Chair Shot and Brock plays Knee to the Gut. Since the Maneuver was reduced to a D:3 Maneuver, his opponent will only take 3 damage from the Reversal.

Brothers of Destruction
-BoD may not pack Kane’s, Undertaker’s, or Deadman Inc.’s Superstar-specific cards unless otherwise specified.
-They count as Kane, Undertaker, and Deadman Inc. for the purposes of playing other cards. EXAMPLE: BoD would draw a card from playing Inferno Match, since that card mentions Kane.
-Brothers ‘til the End may be played by BoD at a discount of -10F. This discount is only applied once.
-Their ability is not compulsory.
-Their ability replaces the normal card draw in the Draw Segment. You cannot use another ability that replaces or alters the normal draw step as well as the Brothers ability, such as Ring General.

Buh-Buh Ray Dudley (both versions)
-His ability will count Pre-match and Mid-match cards, but not Superstar cards and any other cards that are in the Backstage area.
-If his Superstar Ability is blanked or switched at the end of the turn that he uses his card drawing ability, he does not discard at the end of turn.

Cactus Jack
-Cactus Jack was originally printed as Mankind.
-Mankind and Cactus Jack are no longer considered to be the same wrestler. However, these rulings count for both Superstars.
-Card effects that refer to Mankind have no effect on Cactus Jack, and vice versa, unless both are listed.
-A player cannot pack Mankind Superstar-specific cards in a Cactus Jack deck or vice-versa. The only exceptions are Get Hardcore, which has been printed with Mankind and Cactus Jack logos, and Tree of Woe, which is considered to have Cactus Jack, Mankind, and Dude Love logos. A player can pack an older version of these cards with Cactus Jack, even though it does not have his logo.
-Cactus Jack’s ability is mandatory and continuous.
-Cactus Jack draws 2 cards during his Draw Segment. If you cannot draw 2 cards, you do not suffer a Pinfall loss, but you can be Counted Out at the end of the turn.
-Non-damage effects like Kane’s Superstar ability and the effect of an Inferno Match, etc. are not reduced; however the 1D Inferno Match does when played will be reduced to 0.
-If Cactus Jack is hit with a Punch (3D) and he reverses it with a Knee to the Gut, the opponent will take 2D.
-Cactus Jack can use Elbow to the Face to reverse moves like Bulldog (8D), since he would only take 7D.

Chris Benoit
MRP: “The first maneuver you play each turn is +1D, the second +2D, the third +3D, and so forth.”
-Every Maneuver you play in a turn will immediately do extra damage. The first Maneuver played will do +1D, the second will do +2D, etc. It resets at the end of a turn.
-If a played Maneuver is reversed, it will still be counted as being played for Benoit’s ability. If he manages to continue his turn somehow (Ref KO’d!, Rabid Wolverine etc.) his next Maneuver will get a bonus based on all previous Maneuvers this turn, both reversed and unreversed.
-Maneuvers with the Restricted Modification Symbol will not be granted a bonus from Benoit’s ability. They will however be counted towards future Maneuvers bonuses. Benoit’s ability cannot grant a bonus to a Panic Maneuver due to RMS, but it will give the accompanying Maneuver +2D (or greater) if possible, since it is the second Maneuver played.
-Benoit’s ability does not work for Reversals that do damage or Maneuver/Reversal hybrid cards used as Reversals. EXAMPLE: playing a Crippler Crossface as a Reversal will not do extra damage.
-Benoit’s ability is continuous and cannot be switched off.

Chris Benoit (Throwback)
-If the original version of A Victim of the Crippler is played against one of the Superstars listed on that card, the new ability will overwrite the printed ability completely, granting the same bonuses (+2D, +4D, etc.).

Chris Jericho
-MULTIPLAYER: This ability only affects one opponent of Jericho’s choice.
-When Jericho uses his ability, he chooses which card to discard; the opponent also chooses which card to discard. This may be modified by other cards such as Would You Please… Shut the Hell Up!

Chris Masters
-Chris Masters is a legal Raw Deal card.
-If Masters plays a Panic maneuver, he will not get to remove cards from his opponent's hand unless both cards are not successfully played, and only after both are reversed; then he will remove cards for each maneuver reversed from hand.
-If Maintain Hold is played on a maneuver, and the opponent reverses from hand on a later turn, Masters will not get to remove a card for his ability.

Christian
-Only the card drawing effect is canceled, not the whole card. So a View of Villainy would not allow an opponent to draw a card, but will allow him to look at your hand to discard Face cards.
-The ability is a continuous effect and cannot be switched off.
-He cannot cancel Superstar abilities that have card-drawing effects like D-Von Dudley and Jeff Hardy. He only affects cards played from hand that have such effects.
-Christian cannot cancel the card drawing effect of an Ego Boost being discarded, since it is not a card ‘played from opponent’s hand.’
-Since Christian’s ability is arbitrary and continuous, cards played from his opponent’s hand lose all of their drawing potential, so cards such as Totally Bogus will not reverse them.

Chyna
-Chyna can reverse any Maneuver by discarding a Maneuver of the same type (noting exceptions below). Chyna cannot reverse a Maneuver that is irreversible via her ability, unless using an outside effect such as Beating the Odds.
-She cannot reverse cards with “Can only be reversed by” card-specific restrictions such as those found on Clutch Onto Opponent or Poke.
-Chyna ignores Fortitude requirements when using her ability.
-If she reverses a Discus Punch, the person playing the Discus will not take +2D. Her ability has no D amount, so +2D cannot be added to it.
-Chyna has the Female trait.

Deadman Inc
-Undertaker and Deadman are not considered to be the same wrestler. However, these rulings count for both Superstars.
-Undertaker may not use Deadman’s Superstar-specific cards and vice-versa. Some cards were printed with both Undertaker and Deadman logos.
-Card effects that refer to Undertaker have no effect on Deadman Inc. and vice versa, unless both are listed.
-Deadman must discard two cards in order to activate his ability.
-Deadman chooses any card from the Ringside to return.
-The opponent must be told the card for the Superstar ability.

Doink
-Only cards legal to be packed may be packed in the Backstage Area, and only 1 copy unless specifically stated by the card. EXAMPLE: Doink can pack only one copy of Backstage Signature, but cannot pack Enforcers.
-Backstage Area cards packed but not revealed will still count towards Fortitude for both parts of the Superstar Ability.
-Backstage Area cards moved to the Ringside pile cannot be moved to hand, Backlash deck, Arsenal, or the Ring Area.
-A Backstage Area card placed back into the Backstage Area will not be revealed and will have no effect on the game; neither will any other cards placed into the Backstage Area.
-The Doink Superstar Card is in the Backstage Area and will count as +1F, but cannot be removed due to the text of Doink’s Ability.
-Cards that are reduced to F:0 or below will not be affected by Doink’s ability. EXAMPLE: A European Uppercut played by Randy Orton is reduced to F: 0, Doink’s ability will not increase that cost.
-Doink can affect the Fortitude cost of cards above 0, then choose to add his Ability penalty to that cost. EXAMPLE: Doink activates Fans Love an Underdog, making his opponent’s Step Aside +8F to play, then raises that cost further due to his Ability.

Dude Love
-The Mankind and Cactus Jack Superstar cards are of the card type: Superstar Card. They do not do anything other than take up space in your Arsenal/Hand/Ringside pile, except where specifically noted.
-The Superstar cards in Dude’s Arsenal are not Unique. They cannot be searched for with One of a Kind.
-Dude Love cannot have Superstar-specific cards in your Arsenal unless they have the Dude Love logo. EXAMPLE: Dude cannot pack Mr. Socko, even if there are 3 Mankind Superstar cards in the Arsenal.
-There cannot ever be more than 1 Superstar card on top of Dude Love.
-If Dude Love becomes Mankind or Cactus Jack, the Dude Love Superstar card is ignored entirely (Ability, Superstar Value etc.) Any other cards, such as belts, are unaffected.
-If Dude Love becomes Mankind or Cactus Jack, Dude Love-specific cards can still be played, unless otherwise noted. The cards are legal as an Arsenal construction rule, changes during the game do not alter this.
-Foley is Good does not interact with Dude’s Superstar Ability. It only affects damage increasing abilities.
-Dude’s Superstar-specific cards are affected by Hell in a Cell Match since Dude Love is not listed, unless those cards also have the Mankind or Cactus Jack logo.
-Dude Love may play any version of Tree of Woe, due the Most Recent Printing rule.

D-Von Dudley
MRP: Now includes the text “Your opponent cannot play the card titled Brotherly Love.”
ERRATA: The Survivor Series 2 version superstar card was misprinted. The correct values are SHS: 5 and SV: 1.

DX
-DX is a legal Raw Deal card, available for use immediately.
-Both Triple H and Shawn Michaels cards can be packed, there is no choice between only one or the other.
-The card searched for with the DX ability must have exactly two words in the title; contractions such as That’s are one word, as is a letter (Brave H) used in place of a word. A hyphenated word (360-Degree) is also considered one word.

Eddie Guerrero
-It does not matter when Eddie plays the High Risk in his turn - as long as it is the first High Risk Maneuver during his turn, it cannot be reversed.
-Non-RMS High Risk Multi Maneuvers (such as Flying Lariat) still count as High Risk Maneuvers for his ability.

Edge
MRP: Now reads: “# is equal to twice your opponent’s Superstar Value. # cannot be less than 6. You start the game after the Pre-match phase. When you successfully play the card titled Faceplant, you may shuffle up to 4 cards from your Ringside pile into your Arsenal. When you successfully play the card titled You Think You Know Me?, do not discard any cards.”
-TAG: Edge must be the active player if he wants his team to start first. Otherwise, determine who goes first as normal
-MULTIPLAYER/TAG: Edge can choose any one opponent’s Superstar Value to determine his hand size.
-In an Edge v Edge match, or if the Edge Enforcer is used, randomly determine who goes first, since both Superstars are revealed at the same time.
-If It’s Showtime is in play, Edge will go first, but his turn is ended immediately if this card is used.
-The limit of 6 cards only affects Edge’s printed Starting Handsize. This number can be lower by effects like Banned From Ringside and Rules Are Meant To Be Broken.
-Cerebral Assassin will not prevent Edge from resolving his Starting Hand Size as printed.
-Edge’s ability replaces the Superstar Value comparison that takes place at the beginning of the Mid-match phase. This effect can be taken away by the effect of cards played later such as Las Vegas, Nevada or Revolution ECW Originals.

Edge and Christian
ERRATA: The ability now begins with the text: “If a maneuver or reversal played causes you to discard any number of cards above zero, you may instead choose to reveal the cards you would have discarded and draw that many cards.”
-Their Superstar Ability will only trigger on a forced discard from a Maneuver or Reversal, regardless of who played the card. An optional discard (such as E&C playing Flying Topé or Half Hour Suplex) will not trigger their ability.
-Their ability will work on discards from the Backlash deck, as long as the effect specifically uses the word ‘discard’.
-Their ability will not trigger when discarding to reverse a Chain card.
-If it is possible to choose to discard zero cards, their ability will not trigger, even if the discard is considered a forced discard.
-They must choose to either discard cards as normal, or draw that amount. It cannot be split between drawing and discarding.
-It is not possible to choose to draw cards using their ability if they are not able to discard that amount of cards.
-An effect such as ‘discard your hand’ should read ‘discard # cards, where # is equal to the number of cards in your hand’. This allows an easier interaction between E&C’s ability and card effects.
-If it is necessary to discard a particular card type, they must reveal the cards to be discarded before replacing the discard effect with a draw effect.
-Revealing # cards for this Ability, where # is also the number of cards in hand, is not the same as ‘revealing your hand’ for such triggers as Torrie Wilson, On It!

Enforcer Superstars
-Rulings are for all GM & Diva Superstars that may reveal Enforcers.
-The Backstage area may only contain one copy of any card.
-The only cards legal to pack in the Backstage Area are those with specific wording that allows them to be packed, or cards named by the Superstar Ability that may be revealed.
-The Superstar Ability is also a GM/Diva Ability.
-The Superstar does not count as being anyone other than the respective GM or Diva. It is not legal to pack Superstar Specific cards with only the Enforcers logo on them, and the Superstar does not count as the chosen Enforcer. These Superstars retain their original gender trait. This is not affected by the choice of Enforcers.
-Enforcers are revealed from the Backstage Area. They cannot be affected by cards affecting the Ring Area, but an effect that blanks a Superstar Ability will also blank the Enforcer’s added ability.
-Enforcers add to the existing Superstar Ability, Starting Hand Size and Superstar Value.before the Pre-match Phase begins.
-In the event that two ‘Enforcer’ Superstars are facing each other, the Enforcer chosen must be done in secret and revealed simultaneously. There is no option to wait until an opponent has revealed his Backstage Area cards or chosen an Enforcer to make these choices.
-If an Enforcer is no longer in effect, no benefits are gained from that Enforcer, though the effects will be remembered if the Enforcer is chosen again. EXAMPLE: discarding to reduce the Fortitude cost of the next maneuver with Freakzilla will have no effect if the Enforcer is changed before the next maneuver is played, though returning to Freakzilla in the same turn before playing a maneuver would grant the same bonus.

Eric Bischoff - See Enforcer Superstars
MRP: Now includes the text “You cannot pack any card with the word “McMahon” in the title. You may pack Enforcers in your Backstage area.”
-The Raw card is added to your hand before the beginning of the Pre-match Phase. This has no effect on the starting hand; the player will still draw the same number of cards, after other modifiers such as Rules Are Meant to be Broken are applied.
-The Raw card added may be discarded during the Pre-match Phase by cards like Houston, Texas or Old School Psychology.
-Eric may pack and reveal non-branded Enforcer cards that ‘Can be revealed by any GM Superstar.’
-Eric is considered branded Raw, he may not pack Smackdown-branded cards.
-If the starting Enforcer chosen is Stephanie, once the Enforcer is chosen, the Bischoff Superstar Ability is immediately replaced with the opponent's Ability; Eric would not search for a Raw card.

Eugene
-His ability does not apply to the Backlash deck; the Superstar-specific Maneuvers can only be included in Arsenal.
-This ability relates to Arsenal Construction; if it is blanked or switched, Eugene can still legally play these cards. If The Peep’s Champ prevents the playing of Superstar-specific cards, Eugene cannot play any Superstar-specific card.
-It is possible to raise Eugene’s Superstar Value higher than his opponent, but any changes to the opponent’s Superstar Value will also affect Eugene’s Superstar Value.
-In a Eugene vs Eugene or Eugene vs Lawler match, both Superstar Values are considered printed 0. (If a value cannot be determined, it is considered zero instead.)
-A card such as The Show Must Go On may allow Eugene to play more than one Unique card in a turn.
-In the Afterburn format, Superstar-specific maneuvers not legal for the Afterburn format cannot be packed by Eugene.

Evolution
MRP: This superstar now has the Tag Team trait.
-Evolution may pack (and play) any copies of the Tag Team Title Belts, as well as any other Belt card (with the obvious exception of the Women’s Title Belt.)
-They may not pack cards such as Little She Devil, since they are able to pack Belt cards other than the Tag Team Titles.
-Their ability can cause them to pin themselves if there is only 1 card remaining in the Arsenal. If there are 2 card, they are overturned and there is no card to draw, creating a potential Count Out at the end of the turn.
-If their ability is used to remove Fortitude Surge, the Surge can be activated in response.
-If a Mid-match Maneuver such as Dirty Low Blow is removed with Evolution’s Superstar Ability, it will remain in the Ringside Pile. This is because the card cannot be shuffled back into your Arsenal.
-If a card is removed that was modified to cost 0F, such as a Double Underhook Suplex played by Tazz or a Sit Out Powerbomb played by A-Train, it will not be shuffled back into the Arsenal. Only cards with a printed cost of F: 0, or a Maneuver specifically modified to be F: 0 will be reshuffled. EXAMPLE: Goldberg’s Superstar Ability alters the cards Jackhammer and Spear to F: 0, and Lita alters Drop Kick to F: 0, these can be reshuffled.

Gail Kim and Molly Holly
-This Superstar card has 2 different Superstar logos. They may pack any Superstar-specific card with either logo on it. For example, Molly-Go-Round can be packed in the same Arsenal as Gail’s Hurricanrana.
-This Superstar is not a Tag Team. They cannot pack the Tag Titles or cards like Little She Devil.
-It is possible to lower the Fortitude cost of a maneuver below 0, but this number will be considered 0.

Gene Snitsky
-His Ability is worded the same as the Heat trait regarding cards moved, thus it will prevent the removal of Heat cards from the Ringside pile whether one or more cards are moved.
-This Ability will only prevent removal from the Heat trait, it does not grant protection from other Ringside pile removal effects. EXAMPLE: Volley This! or Blindside cards.

Goldberg
-Goldberg has to discard 3 cards from hand in order to use his reversal ability. You can’t use his Superstar Ability with 2 or less cards in hand.
-He cannot reverse a Maneuver that is irreversible via his Superstar Ability, unless using an outside effect such as Beating the Odds.
-Goldberg cannot reverse cards with “Can only be reversed by” card-specific restrictions such as those found on Clutch Onto Opponent or Poke.
-He ignores Fortitude requirements when using his reversal ability.
-If Goldberg reverses a Discus Punch, the Discus’s player will not take +2D. His ability has no D amount, so +2D cannot be added to it.
-Goldberg’s Spear cards are F: 0 as reversals as well as maneuvers.
-If Spear and/or Jackhammer are removed via Ric Flair or Evolution’s Superstar Ability, they can be reshuffled into the Arsenal. Goldberg’s ability modifies them wherever they are, including the Ring Area.

Goldust
-The discard effect generated by his Superstar Ability is not tied to the card he plays. For example, a Kick played by Goldust cannot be reversed with Faceplant.

Hall & Nash
-The nWo logo on this card is a trait, not a Superstar logo. A player cannot pack Superstar-specific cards in the Arsenal unless those cards have the Hall & Nash logo, regardless of the presence of an nWo logo. EXAMPLE: Hall & Nash cannot pack Outsider Distraction.
-Their ability is not cumulative. Slam Bomb is 6F/14D, not 3F/17D.
-It is possible to lower the Fortitude cost of a Maneuver below 0, but this number will be considered 0.
-Hall & Nash can use Springboard, as the Maneuver played is still a Strike Maneuver that is temporarily given High Risk status.

Hollywood Hulk Hogan (original version)
ERRATA: The ability now reads: “You cannot pack non-unique non-Strike maneuvers that are not titled Headlock Takedown, Body Slam, Press Slam, Scoop Slam, Standing Side Headlock, or Elbow Drop.”
-Hogan can pack any Strike Maneuver, including any Multi Maneuver that is part Strike.
-Hogan can pack Unique Maneuvers regardless of the Maneuver type, such as Atomic Knee Drop. These Maneuvers still must conform to the rules of Arsenal Construction, such as Raw/Smackdown, Face/Heel, etc.
-All cards referencing “Hulk Hogan” are considered to reference Hollywood Hulk Hogan (either version).

Hurricane
-If a Multi Maneuver is played, Hurricane’s ability may be used to search for either of its Maneuver types. EXAMPLE: If you play Back Breaker Torture Rack, you could search for a Grapple or a Submission, but not both.
-If Hurricane plays a Strike Maneuver following Springboard, as the Maneuver is temporarily given High Risk status, he may only use his ability to search for a High Risk Maneuver.

Jamie Noble
-Noble will only get a Maneuver after the damage is completed from the opponent’s Maneuver. If the opponent plays a Maneuver that ends his turn (such as Back Breaker Torture Rack), Noble still gets to retrieve a card.
-If Noble plays Over Sell Maneuver, he will still be able to retrieve a card from his Ringside pile.
-If Noble overturns a Reversal and stops damage, he still gets to retrieve a card.
-A Damage value of D: 0 will trigger Noble's ability, since the Maneuver was successfully played.
-Noble’s Trailer Park Trash and Kissing Up to the Stinkin’ Fans cards do not have the Heel trait at all, no matter if they are in your Hand, Arsenal or Ring area. If the superstar ability is blanked, all of the Trailer Park Trash and Kissing Up will regain the Heel trait, but that will not stop them from being able to play these cards in a Face deck.
-If Noble’s opponent searches with According to Linda and the Board of Directors, Noble’s Trailer Park Trash and Kissing Up cards will not trigger a Pinfall condition.
-If a reversal is overturned that removes itself from the game, this will occur before Noble can choose it from the Ringside pile. EXAMPLE: A Revolution of the Mind or Always Have a Plan B.

JBL
ERRATA: His superstar ability now reads: “During any turn: when you successfully play a common card, discard 2 cards; when you successfully play an uncommon card, discard 1 card; and when you successfully play a Unique card, you may draw 1 card. You do not count as Bradshaw.”
-His ability affects cards played from any area (including Ringside pile or Backlash deck) during any turn.
-The drawing and discarding effect will only take place once the regular match begins. JBL does not draw or discard cards using this effect during the Pre-match Phase.
-The distinction between common, uncommon and rare is made by card rarity only as determined by Comic Images, based on the rarity of the card in booster packs.
-Cards that are printed as foil versions of uncommon cards in Survivor Series 1 are still considered to have the uncommon rarity; these cards are Elbow to the Face, Just Bring It!, Roll Out of the Ring, and Backed by Stephanie McMahon. This also applies to any foil version of Survivor Series 3 cards. EXAMPLE: A foil version of Step Aside or Head Butt is still considered a common card.
-All other foil cards that can be packed by JBL are considered to be neither common nor uncommon, including Throwback versions of cards only available in Rumble Packs. They will interact with JBL’s ability only if the card is also Unique. EXAMPLE: Explosion Raw Deal, Suicide Strike, Spine Buster (Throwback), JBL’s Clothesline from Hell.
-Promo cards are not considered common or uncommon. Promo cards that have been reprinted in a regular set are the rarity that they appear in the set via Most Recent Printing. EXAMPLE: …Where the Hell Are We? is considered an Uncommon card, Why the Hell Are We Back? is a rare card.
-Playing a common or uncommon Unique card will trigger both halves of JBL's ability. If this happens, the player gets to choose whether to draw first or discard first.
-JBL’s ability has received errata and does not apply to playing Pre-match cards.

Jerry Lawler
-Lawler’s Superstar Value is determined by Opponent’s Superstar Value after any modifications, then adding or subtracting any modifiers to Lawler’s ability, such as Saskatoon or an opponent’s Backstage Signature.
-His Superstar Value may be modified from his printed value (#), but ‘#’ will always equal his opponent’s Superstar Value. EXAMPLE: Lawler plays the European Title, his SSV will always be 1 greater than his opponent.
-In a Lawler vs Lawler match, both Superstar Values are considered printed 0. This avoids messy situations where SSVs become infinite if both players play a belt card.
-If Lawler’s ability is switched due to White Wedding, the effect including ‘#’ that defines his Superstar Value has no effect to his opponent, since Wedding doesn’t copy Superstar Value information, only Superstar Abilities.

John Cena
MRP: Now includes the text “Your cards titled Taunt the Fans and Steel Chain Shot are not Heel cards.”

Johnny
-If the played maneuver is a Multi, any Strike portions become High Risk. All other types are unaffected. EXAMPLE: Using his Ability, Johnny can turn a Kick Throwback into a High Risk + High Risk, but The Maneuver Of Doom would be a High Risk + Grapple + Submission + High Risk.
-The card being played cannot be discarded to Johnny’s ability, as it is not in hand while attempting to play it. EXAMPLE: Johnny could not discard Blindside Hook to make that card a High Risk, then play it from the Ringside pile; once the card is declared, it cannot then be discarded.
-Johnny can use Find Out How to Fight from Fit Finlay to change a Dynamic maneuver into a Strike, then use his Ability to change the Strike into a High Risk.
-A maneuver affected by Johnny’s Ability remains a High Risk until the card resolves. EXAMPLE: Johnny uses his ability to make Back Fist a High Risk, it does not count as a Strike maneuver in the Ring area.

Kane
MULTIPLAYER: Kane affects all opponents.
-Kane’s effect happens before his Draw Segment.
-The Superstar ability cannot be reversed by Let’s Wrestle Already or You Fight Like a Woman, since it is not a card effect generating the overturn.
-The new Kane logo issued by the WWE replaces the old logo; however, both are considered to represent Kane and are interchangeable. EXAMPLE: Kane can pack Hellfire & Brimstone (except in the Revolution format), and the original version of Kane can pack Hellfire Clothesline.

Ken Kennedy
-Despite the appearance of the logo, this superstar is named "Ken Kennedy."
-If Kennedy plays Calling You Out, he can only choose a card legal for play under the restrictions of his ability, i.e. he cannot choose a non-Superstar-specific card.
-Kennedy cannot pack Old School Manager.

Kurt Angle (original version)
ERRATA: The ability now reads: ‘You can pack both Face and Heel cards.”
-His ability also affects the Backlash deck.

Kurt Angle (Throwback)
-If his ability is blanked with Cerebral Assassin during the Pre-match phase, he will not gain +1 HS for Superstar-specific Pre-match cards, as his ability will not become unblanked until both players have drawn their starting hands.
-This ability has no bearing on Fan Favorite and Cheater cards, like all other superstars, Kurt can only pack one or the other (or neither).

Lashley
-Lashley's non-unique maneuvers cannot be reversed by Divine Intervention when it is overturned.
-If Maintain Hold is successfully played by Lashley, the Maintain’ed maneuver cannot be reversed from Arsenal.

Leader of the Edge Army (original version)
-His ability is mandatory. He must choose to either draw a card or have the opponent discard a card.

Leader of the Peepulation
-This ability will only remove a card from Peepulation’s Ring area if a card has been removed from the opponent’s Ring area.
-Title Belts cannot be removed with Peepulation’s ability, as they are not printed D: 0 cards.
-Leader cannot remove opponents’ Pre-match cards with the logo, as they do not have D: 0.
-Due to the wording of his ability, Leader may use his ability to remove an opponent's card, then will remove 1 non-unique card if he is able to. He is not required to remove a card from his own Ring to remove an opponent's card if he has no non-unique cards.

Lita
MRP: Now includes the text “You cannot pack Grapple maneuvers of 4D or greater. Your cards titled Drop Kick are F:0.”
-Lita can use her ability to search for Missile Dropkick.
-Her ability to discount Maneuvers is continuous (when triggered) and may not be switched off.
-It is possible to lower the Fortitude cost of a Maneuver below 0, but this number will be considered 0.
-The card titled Drop Kick will not be reduced to F:0 as it has a different card title, but since it has ‘drop kick’ in the title, Lita can search for it.

Los Guerreros
ERRATA: The ability now includes the text: “You may pack any cards with the Eddie Guerrero logo, but you do not count as Eddie Guerrero.”
-Los Guerreros may remove Backlash deck cards with the Face/Heel trait with their ability if the cards are in the Ringside.

Mae Young
ERRATA: The ability now begins with the text: “You cannot pack maneuvers of 3D or greater.”
-This Superstar Ability changes the text of Puppies! Puppies! completely. Mae Young can play Puppies! against Female Superstars, but not against Billy & Chuck or Chyna.
-If her Superstar ability is blanked or switched, her Puppies! are no longer considered Set-ups, but this does not affect her ability to play more than three copies.
-Mountain of a Man will prevent Mae Young from playing Puppies! against Big Show.

Mankind - See Cactus Jack

Mexicools
ERRATA: They are a Tag Team Superstar, like Hurri-friends or MNM.

Mickie James
-All players must attempt to fulfill the first part of her ability before the Draw Segment (as this is not a ‘may’ effect), but will still draw 1 card even if they had no cards to place at the bottom of their Arsenal.

MNM
-MNM can pack the cards titled Backstage Shenanigans or For the Love of the Game by choosing to pack it as a Pre-match card.

Mr. Pay-Per-View
-Non-superstar-specific High Risk maneuvers cannot be reversed from hand with It’s Great To Be Back Here In…, but non-unique High Risk maneuvers could be reversed from Arsenal by that card.
-If there is at least one card already in hand, a card may be discarded to play Unscripted if Mr. PPV does not have less Pre-match cards in the Ring area than his opponent.

Nicky
-The successfully played maneuver’s damage is based on the damage once the card is successful, not the printed damage of Nicky’s maneuver. EXAMPLE: If modifiers increase Nicky’s Neck Breaker to 13D, Nicky could remove an opponent’s Atomic Driver.

Paul Heyman - See Enforcer Superstars
MRP: Now includes the text “Your card titled Big Boys Club is not a SmackDown! card. Your card titled Do You Know Who Else Is Hot? is not a SmackDown! card and cannot be reversed. Once during each of your turns you may put 1 of your revealed Stipulation cards into your Ring area and then put 1 other Stipulation card in your Ring area into your Backstage area.”
-Cards in your Backstage Area are considered packed, and must conform to the rules of Arsenal construction. You may not pack a card with another Superstar’s logo, or a card only playable by a female superstar.
-Stipulations put into the Ring Area are not considered played, and will get around “can only be played if” and “cannot be played if” restrictions.
-Stipulations removed via Heyman’s ability will go back to the Backstage Area. They are still considered revealed.
-Heyman does not start with a Stipulation in play. He must use his ability to put one into play.
-Heyman may put Raw Roulette Wheel in play, but since he is not playing it, he cannot add other Stipulations to the Wheel.
-If Heyman packs Inferno Match - Throwback in his Backstage area, the Arsenal cannot contain Inferno Match.
-It is possible to put a Stipulation into a play to cause a double Pin, such as First Blood Match. In a tournament, this would result in a double loss for both players: 0 points each.
-If Inferno Match Throwback is in the Ring area, Paul Heyman will overturn 1 card to put a new Stipulation in the Ring area before removing Inferno Match.
-If the starting Enforcer chosen is Stephanie, once the Enforcer is chosen, the Heyman Superstar Ability is immediately replaced with the opponent's Ability; Heyman will not reveal any Stipulations.
-If a Stipulation is blanked, then put into the Backstage Area by Heyman's ability, it will remain blanked, even if it is placed back into the Ring area later.
-A Stipulation with a limited use will remember if it has been used. EXAMPLE: Heyman activates Chicago Street Fight, then puts it into the Backstage Area with his Ability, and plays Let the Bodies Hit the Floor to put it back in the Ring area; it cannot be activated a second time in the same turn.

Randy Orton
-Orton’s cards titled European Uppercut are considered Strike: Set-Up.
-If his Superstar ability is blanked or switched, his Ego Boosts and European Uppercuts are no longer considered Set-ups, but this does not affect his ability to play more than three copies.
-Mountain of a Man will prevent Randy Orton from playing Ego Boost or European Uppercut against Big Show.
-The card titled European Uppercut has no interaction with his Ability.

René Duprée
-The limitation on packing cards extends to the Backlash deck.
-René may only pack one copy of any Set-up card.
-I’m Gonna Break You can be activated to prevent the removal of the Backlash deck card when using René’s ability; if Break You’s ACE is reversed, the card is still removed and the ability resolves before the turn ends.

Rey Mysterio
MULTIPLAYER: If an opponent reverses from the hand or backlash deck against another player, you cannot discard two cards to continue your turn (or to just discard them for its own sake)
-His ability is similar to Rabid Wolverine, but not the same. It will only trigger if a card Rey plays is reversed from his opponent’s hand or Backlash deck.
-There must be at least 2 cards in hand to be able to use his ability. If there are 1 or 0, Rey’s ability cannot be used to continue the turn.
-Since cards like Over Sell Maneuver and The Road to Victory do not reverse the applicable card, Mysterio’s ability cannot be used to continue the turn.
-Mysterio cannot use his ability to continue the turn if the effect of Maintain Hold is reversed, as this is not a card but an effect.

Rhyno
-If this Superstar Ability is used and no Foreign Object is found, all revealed cards go to the Ringside Pile; this can cause a Count Out at the end of the turn.

Ric Flair
MRP: Now includes the text “You cannot pack the card titled I Can’t Be Reading This Right… or You’re as Graceful as a Cow on Ice. Once during each of your turns, you may discard 1 card and then put 1 card from your opponent’s Ring area into his Ringside pile. If the card moved is a maneuver of F:0, your opponent may shuffle it into his Arsenal. He cannot play the card titled Ric Flair Interferes.”
-His ability will count any Superstar-specific card, not just a foil card.
-If there are 4 or more Superstar-specific cards in play, Flair’s Figure Four Leg Lock cards are considered Trademark Finishers instead of Submission Maneuvers. Maintain Hold or Apply Illegal Leverage cannot be played after Figure Four Leg Lock if Flair has 4 or more Superstar-specific cards in play.
-If the number of Superstar-specific cards in the Ring Area is reduced below 4, Flair’s Figure Four Leg Lock cards revert to Submission Maneuver cards again.
-If his ability is used to remove Fortitude Surge, the Surge can be activated in response.
-If an F: 0 Mid-match Maneuver such as Dirty Low Blow is removed with Flair’s Superstar Ability, it will remain in the Ringside Pile. This is because the card cannot be shuffled back into your Arsenal.
-If a card is removed that was modified to cost 0F, such as a Double Underhook Suplex played by Tazz or a Sit Out Powerbomb played by A-Train, it will not be shuffled back into the Arsenal. Only cards with a printed cost of F: 0, or a Maneuver specifically modified to be F: 0 will be reshuffled. EXAMPLE: Goldberg’s Superstar Ability alters the cards Jackhammer and Spear to F: 0, and Lita alters Drop Kick to F: 0, these can be reshuffled.

Right to Censor
ERRATA: The ability now begins with the text: “You may not pack Face or Heel cards.”
-They are considered to be a 'male superstar' only.

Road Dogg
-Road Dogg may use his ability on his first turn, if he and his opponent are at 0F.
-The Superstar ability cannot be reversed by Let’s Wrestle Already or You Fight Like a Woman, since it is not a card effect generating the overturn.

Rob Van Dam
-Despite the appearance of the logo, this superstar is "Rob Van Dam."
-RVD can discard a High Risk to discount a Strike and vice versa.
-If he discards a Strike/High Risk Multi card, he will only get the printed F bonus once.
-His ability lowers the cost of the Maneuver he plays. This can trigger effects such as Brahma Bull.
-RVD cannot discard a card to get two benefits, such as discarding a Chair Shot to discount Van Daminator, then playing Van Daminator without discarding another Chair Shot.
-Chair Shots in the Arsenal and Backlash decks do not have the Heel trait. If the Superstar Ability is blanked, all of the Chair Shots will regain the Heel trait, but that will not stop them from being able to play these cards in a Face deck.
-If his opponent searches with According to Linda and the Board of Directors, Rob’s Chair Shot cards will not trigger the Pinfall condition.
-If Knee Lift (Throwback) is discarded for Rob’s Superstar Ability, it will deduct 7F, as it is not being played as a maneuver.

“Rowdy” Roddy Piper
-Cards that have ‘reverse’ in the text, even as a reversal, will be blanked by Piper’s Ability during the opponent’s turn. EXAMPLE: If 360-Degree Clothesline is played as a maneuver, it will have blank text.
-The word ‘reverse’ will trigger Piper’s ability even if part of a larger word like ‘reversed.’
-A card with the word ‘reversal’ in the text will not be blanked, unless it also contains the word ‘reverse.’
-If an opponent reverses with a card such as Eye Rake, on his turn that card will be blanked and cannot have an effect on the next maneuver played.
-Cards that are affected by Piper’s ability are blanked wherever they are, in hand, Backlash deck, Ring area, etc. An action/reversal hybrid with ‘reverse’ in the text can be played to the Ring area and deal damage. EXAMPLE: Too Many Rules and Too Many Refs.
-A copy of Redemption in an opponent’s Ring is considered ‘his card’ for the purposes of Piper’s Ability, regardless of the card’s ownership. It is blanked during Piper’s opponent’s turn.
-This ability will remove an RMS added by Frankie Takes Ho-llywood.

Sable - See Enforcer Superstars
-Use of her Superstar ability will not cause an opponent to lose via Pinfall, as he is not forced to overturn cards, but instead must remove a card from the game. However, this can lead to a Count Out at the end of the turn.

Shane O’ Mac
-This superstar is not “Shane McMahon” and has no appropriate text, receiving no bonus from Here Comes the Money.

Shawn Michaels
MRP: Now reads: “You may pack an additional 2 Pre-match cards and an additional 2 Mid-match cards in your Backlash deck, and up to an additional 15 cards in your Arsenal.”

Shelton Benjamin
-Shelton may pack It’s All About the Benjamins, but the Smackdown logo on that card is not removed or ignored. Construction rules still apply.
-If Shelton successfully plays a Panic maneuver, he will use his ability twice before damage is resolved for either card.

Spike Dudley
MRP: Now reads “You cannot pack Grapple or Submission maneuvers of 4D or greater. You cannot pack Set-up cards except the card titled From the Top Rope. Draw up to an additional 2 cards during your Draw Segment. The maximum number of Mid-match cards you may have in your Ring area is reduced by 2 unless you have the card titled Pound 4 Pound in your Ring area.”

Stacy Keibler - See Enforcer Superstars
MRP: Now includes the text “You may pack Enforcers in your Backstage area.”
-Stacy does not prevent her opponent from using Managed by Stacy Keibler if he is playing Test, since he never actually plays them. They are put into the Ring Area by other means.
-If her Superstar Ability is blanked or switched, her Diversions are no longer considered Set-ups, but this does not affect her ability to play more than three copies.
-Mountain of a Man will prevent Stacy Keibler from playing Diversion against Big Show.

Stephanie McMahon - See Enforcer Superstars
MRP: Now includes the text “You may pack Enforcers in your Backstage area.”
-The Smackdown card is added to your hand before the beginning of the Pre-match Phase. This has no effect on the starting hand; the player will still draw the same number of cards, after other modifiers such as Rules Are Meant to be Broken are applied.
-The Smackdown card added may be discarded during the Pre-match Phase by cards like Houston, Texas or Old School Psychology.
-Stephanie may pack and reveal non-branded Enforcer cards that ‘Can be revealed by any GM Superstar.’
-Stephanie is considered branded SmackDown!, she may not pack Raw-branded cards.
-If the starting Enforcer chosen is Stephanie, once the Enforcer is chosen, the Stephanie Superstar Ability is immediately replaced with the opponent's Ability; Stephanie would not search for a Smackdown card.

Tajiri
-A player may use his ability with any card that contains ‘kick’, such as Superkick, Kick of Death, Kickin’ It Old School.

Tazz
-Tazz can only retrieve cards with the word “suplex” in the title. This does not include cards like Tazzplex or Superplex.
-Tazz’s -4F ability when playing suplexes is continuous and can not be switched off.
-It is possible to lower the Fortitude cost of a maneuver below 0, but this number will be considered 0.

Team Angle
ERRATA: The ability now includes the text: “You may play the cards titled Intelligence, Integrity, Intensity, and Do YOU Live By the Three I’s?”
-Their ability will trigger if their Grapple or Submission Maneuver is reversed, even if the reversal is overturned.
-Their ability will cause an opponent to discard only one card for reversing a Grapple or Submission, even if it is a Multi card.
-Their ability will still trigger a discard despite effects that allow the player to avoid discard when playing the card. EXAMPLE: Al Snow playing No Sell Maneuver or Edge playing You Think You Know Me.

Test
ERRATA: The ability now begins with the text: “You cannot pack any Pre-match cards except the card titled Managed by Stacy Keibler, it is not a Heel card, and before the Pre-match you may put up to 2 into play. You may not pack more than 2 of any non-unique card. You may pack up to 2 of all Unique cards.”
-There is no limit to the amount of Unique cards you may have in the Ring Area with the same title. It is an Arsenal Construction rule. Test may have 2 copies of any Unique card in his Ring Area, but can only have 2 copies of any Set-up card.
-Test can pack 2 copies of Once You Go Test, You Forget the Rest, and he can put them both into play before the start of the Pre-match phase.
-His ability allows you to put 2 copies of Managed by Stacy Keibler in play before the Pre-match Phase starts. This gets around cards such as Victim of the Crippler.
-He cannot pack any other Pre-match cards, including those with RMS. They cannot be packed in his Backlash deck, with the exception of Backstage Shenanigans, since it can be packed as a Mid-match card.
-In a Test vs Test Match, both players may put their copies of Managed by Stacy Keibler into play.
-His ability does not allow him to put Superstar-Specific cards in his Arsenal that do not have the Test logo.
-Cards with the Active and Universally Unique traits must still conform to these when played.
-Test can pack and reveal 2 copies of Unique Backstage area cards such as Backstage Signature and Raw Deal Fifth Anniversary.
-Test can pack a copy of a Unique Throwback and a non-unique version of the same card (or vice versa). EXAMPLE: Test can pack an original version of Dem Damn Dudleyz! as well as a Throwback version.
-The discard effect will cause an opponent to reduce their handsize to 2 more cards than Test’s handsize. EXAMPLE: Test has 3 cards in hand, his opponent has 9 cards in hand; the opponent will reduce to 5 cards (Test’s 3+2), or in other words, discard 4 cards. If Test has no cards in hand, the opponent must discard to 2 cards.
-Test can pack Faction Pre-match cards, as they are Superstar-specific and can be packed by any Superstar. He can pack 2 copies of the same card, as they are Unique, but his Backlash deck cannot exceed 10 Pre-match cards.

The Boogeyman
-Boogeyman can pack hybrid reversals in his Backlash deck and Arsenal.
-He can pack the cards titled Backstage Shenanigans or For the Love of the Game by choosing to pack it as a Pre-match card.

The Bookerman
-Bookerman’s ability is not triggered when cards are removed from the opponent’s Ringside pile to reverse Bookerman’s Volley cards.
-Playing a reversal card to Bookerman’s Volley card requires the removal even if it does not reverse the card. EXAMPLE: Hulkin’ Up, Over Sell Maneuver.
-Bookerman’s opponent will only remove 5 cards one time for the ability in order to play reversals to a Multi Volley maneuver.

The Crippler
MRP: Now includes the text “You may pack any cards with the Chris Benoit logo, but you do not count as Chris Benoit.”
-The search ability can be used more than once per turn.
-Crippler may acquire a Multi card with the search ability as long as one of the Maneuver types is the same as the Maneuver successfully played against him.
-Crippler may discard a Multi Maneuver to return cards of any type that match the discarded Maneuver. The Maneuvers recovered do not all have to be the same type.

The Dangerous Alliance
-The Alliance does not count as any other Superstar. Card texts that refer to Kurt Angle, Brock Lesnar and/or Undertaker/Deadman Inc. do not apply to the Alliance. EXAMPLE: Alliance can pack cards like Over Sell Maneuver but cannot pack No Sell Maneuver.
-The Alliance may not pack superstar-specific foil cards that do not have the Dangerous Alliance logo on them.
-They cannot pack cards such as Little She Devil, since they cannot pack the Tag Titles.
-If their opponent also has similar text regarding Handicap Match, then neither player may play Handicap Match.
-They do not draw cards with this effect when their opponent draws during his Draw Segment. This includes modified draws from cards such as Integrity and Ring General.
-The card-drawing effect will trigger after your opponent draws cards. EXAMPLE: If the opponent has Cerebral Assassin and plays Offer Handshake, if he ends up with 5 or more cards in his hand after the Handshake resolves, they will be able to draw up to three cards.
-If the opponent draws 4 or more cards from one effect, the Alliance do not draw any cards.
-The Dangerous Alliance will draw cards if their opponent draw cards (3 or less) during the Pre-match phase, no matter which player's card it is. EXAMPLE: Dangerous Alliance plays Trash Talkin' Interview Throwback, and when the opponent's card is shuffled back, the opponent draws 1 card - so Dangerous Aliance draws 1 card.
-As it is neither the 'Draw Segment' or 'Superstar Ability', if their opponent draws a Starting Handsize of 3 or less, Dangerous Alliance will draw that many cards as well.

The Dudley Boyz
MRP: Now includes the text “Your card titled Brothers from Another Mother cannot be reversed. Your Foreign Objects are not Heel cards. You cannot pack any Title Belt except the Tag Team Title Belts. Your opponent cannot play the card titled Brotherly Love.” Also, this superstar now has the Tag Team trait.
-Foreign Objects in their Arsenal and Backlash decks do not have the Heel trait. If their Superstar Ability is blanked, all of their Foreign Objects will regain the Heel trait, but that will not stop them from being able to play these cards in a Face deck.
-If an opponent searches with According to Linda and the Board of Directors, their Foreign Object cards will not trigger the Pinfall condition.

The Game
MRP: Now includes the text “Your opponent cannot play the card titled The Game Interferes! You may pack any cards with the Triple H logo, but you do not count as Triple H.”

The Heat Seekers
-This ability can only be used if 2 cards can be removed from the game and 2 cards can be shuffled into the Arsenal.

The Home Team
-The Home Team will discard to shuffle after the damage is completed from the opponent’s Maneuver. If the opponent plays a Maneuver that ends his turn (such as Back Breaker Torture Rack), they still get to shuffle.
-If Home Team plays Over Sell Maneuver, they will still be able to discard and shuffle.
-If they overturns a Reversal and stop damage, they still get to discard and shuffle.
-A Damage value of D: 0 will trigger their ability, since the Maneuver was successfully played.
-They cannot place a card at the bottom of their Arsenal unless they can pick up a Fan Favorite or Face card.

The Hurri-Friends
-Both Hurricane and Stacy Keibler cards can be packed, there is no choice between only one or the other.
-Superstar-specific cards that refer to changing an Enforcer ignore that effect.
-They are considered to be a 'male superstar' only.

The Immortal One
-If Immortal plays No Sell Maneuver with Hulkin’ Up in the Ring area, he will still discard 1 card for his Ability.

The Largest Athlete In Sports Entertainment
-If This Is Gonna Be a Rocket Buster is activated, or JR Style Action is played, the card will be reduced to F: 0 first by Athlete’s ability, then the Multi trait is added.
-If Athlete plays Everything and the Kitchen Sink, any Foreign Object maneuvers chosen are considered ‘played from hand’ and will be F: 0 (unless they are Unique or Multi). Kitchen Sink will resolve the additional Objects played before Athlete’s turn can be ended with his ability.
-When Athlete plays a Chain maneuver that is reversed from Arsenal, Athlete can activate Unbreakable Chain to continue the turn.
-An opponent will not get to use Athlete’s ability to remove a card if Athlete does not voluntarily end his turn. EXAMPLE: If his opponent reverses an Activated Card Effect or an action card, Athlete’s removal effect will not trigger.
-If the opponent chooses to use Athlete’s ability to remove a card, Athlete could put any number of Judo Takedowns into the Ring area.
-Effects that Athlete controls that end his turn for him (To the Rescue, Duchess of Queensbusy Rules, etc) or playing a maneuver from another zone besides the hand will allow the opponent to choose to remove a card.

“The Million Dollar Man” Ted DiBiase
-If I’m Gonna Break You is activated in place of a card being removed from the Ring area, the reduction will still refer to the Damage of the original card, not the D: 0 of Break You.
-Apply Illegal Leverage can be played after removing Clutch onto Opponent, as the game knows a submission maneuver was played previously. However, since the card is not in the Ring area, the text of Clutch cannot be copied to Apply.
-Removing a card like Quick Snap Body Slam will also remove the effect of the card, and QSBS will not add its benefit to the next maneuver played.
-The removal of an opponent's reversal cannot be used while resolving a card. EXAMPLE: If an opponent plays Restricted Use in this Area, DiBiase could not remove it while resolving that card.

The Mystery Wrestler
-The Backstage area may only contain one copy of any card. The only cards legal to pack in the Backstage Area are those with specific wording that allows them to be packed, or cards named by the Superstar Ability that may be revealed. Mystery cannot pack other Enforcer cards, only the card titled Mankind/Cactus Jack, or…Dude Love?
-The Superstar does not count as being anyone other than The Mystery Wrestler. This Superstar does not count as the chosen Enforcer.
-Enforcers are revealed from the Backstage Area. They cannot be affected by cards affecting the Ring area, but an effect that blanks a Superstar Ability will also blank the Enforcer’s added ability.
-Enforcers add to the existing Superstar Ability, Starting Hand Size and Superstar Value before the Pre-match phase begins.
-In the event that two ‘Enforcer’ Superstars are facing each other, the Enforcer chosen must be done in secret and revealed simultaneously.
-Mystery can pack Hybrid Superstar-specific cards as one of the 5 permitted card types. EXAMPLE: Cactus Clothesline is a Maneuver/Reversal hybrid and can be chosen as either of those types.
-The +8 HS is calculated before the Pre-match phase, when the choice to reveal the Enforcer card is made; the bonus remains if the Superstar Value is later blanked.

The People’s Champ
-All cards referencing “The People’s Champion” are considered to reference The People’s Champ.
-His Maneuvers cannot be reversed by Not According To The Fine Print.
-His opponent can still play Mid-match Reversals that do not reverse, such as Fortitude Surge and Sustained Damage.
-Beating the Odds will affect his Superstar Ability.
-His ability will not protect RMS cards he plays.
-If he plays Spine Buster he cannot search for The People’s Elbow since he is not Rock. He can still play People’s Elbow with Spine Buster in play.

The People's Team
-The People’s Team does not count as any other Superstar. Card texts that refer to Edge, The Rock and/or Hollywood Hulk Hogan do not apply. EXAMPLE: The Team can pack cards like Over Sell Maneuver but cannot pack No Sell Maneuver.
-They may not pack superstar-specific foil cards that do not have The People's Team logo.
-They cannot pack cards such as Little She Devil, since they cannot pack the Tag Team Title Belts.
-If the opponent also has similar text regarding Handicap Match, then neither player may play Handicap Match.
-A Multi Maneuver is counted as all of its types for the Superstar Ability. The maneuvers must be printed 3D or greater to be counted by the Superstar Ability.
-Beating the Odds will affect their Superstar Ability.

The Phenom
-This Superstar Ability applies to both Arsenal and Backlash Deck.
-If his Superstar Ability is blanked or switched, this does not affect his ability to play more than three copies of a card.
-Phenom can pack any number of Set-up cards, provided they are not Unique.
-Phenom can pack Superstar-specific cards that have either the Deadman logo or the Undertaker logo, or cards that have both logos. He cannot pack cards with ONLY the Deadman logo and also cards with ONLY the Undertaker logo.

The Rattlesnake
MRP: Now reads: “Non-unique cards and non-unique card effects cannot move cards from any Ringside pile to any other location. You can pack any cards with the Stone Cold Steve Austin logo, but you do not count as Stone Cold Steve Austin.”
-Rattlesnake plays …And That’s The Bottom Line at 18F

The Rock
MRP: Now includes the text “You cannot pack the card titled Iron Will. Once during each of your turns, before your Draw Segment, put 1 card from your Ringside pile on the bottom of your Arsenal. When you successfully play the card titled Just Bring It!, you may draw 1 card. When you successfully play the card titled Spine Buster, search your Ringside pile and Arsenal for the card titled The People’s Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your cards titled Sharpshooter are -2F and when you successfully play that card, you may draw 1 card.”
-The Rock’s Superstar Ability (specifically, returning a card to the bottom of his Arsenal) happens before the Draw Segment.
-The Rock can choose any card from his Ringside to return to the bottom of the deck.
-The Rock can be Counted Out like any other Superstar. His ability works at the start of the turn, therefore he does not have time to use his ability to save himself from a Count Out.
-The opponent must be told the card for the Superstar Ability.

The Spirit Squad
-The other Superstars are not Enforcers and are not affected by cards or effects relating to Enforcers.
-The additional Superstars in the Backstage Area are Superstar cards and do not count towards Backstage Shenanigans.
-If White Wedding is activated, the Squad will switch their current ability (Squad + individual member) with the opponent; if that opponent plays the specified card (Give Me an S… etc), he cannot switch to another ability as he has no Squad members in his Backstage Area.
-If the card titled Give Me an S… Give Me a P… Give Me an I… Give Me an R… Give Me an I… Give Me a T… is played, The Spirit Squad may switch and replace the previous ‘additional’ ability with a new one. Only one additional ability will ever be added to The Squad’s printed ability.
-Any ability used ‘once per turn’ will remember if it has been used that turn. EXAMPLE: Mikey’s ability is used, Give Me an S… is played and Mitch’s ability is used, then another Give Me an S… is played; neither Mikey’s nor Mitch’s abilities can be used again that turn.
-By adding one of the Superstar Abilities to The Spirit Squad, they are no longer ‘count as that Superstar.’ This has no effect on the game, as no card or effect references The Spirit Squad.
-For tournament play, if a player’s chosen Superstar is The Spirit Squad, that player may not choose to play as another Superstar such as Johnny or Mikey; they must use The Spirit Squad as their superstar.

The Ultimate Survivor
-The number of cards put at the bottom of Ultimate Survivor’s deck is determined by the printed Superstar Value of the opponent (unless it is specified in the text, then that number is 0, of course). Belts and other effects changing the Superstar Value are irrelevant.
-If the opponent is Jerry Lawler or Eugene, when the ‘put at the bottom’ effect is used, calculate the current Superstar Value of the opponent based on Survivor’s current Superstar Value. EXAMPLE: If playing against Eugene and playing a +2SV belt, Eugene’s Superstar Value is 3 (4-1), so Survivor would put 3 cards at the bottom of his Arsenal.

The Undertaker - See Deadman Inc.

Theodore Long - See Enforcer Superstars
-Theodore may pack and reveal non-branded Enforcer cards that ‘Can be revealed by any GM Superstar.’
-Theodore is considered branded SmackDown!, he may not pack Raw-branded cards.

3 Minute Warning
ERRATA: The ability now includes the text: “You may pack the card title Rico Enters! And it is considered to have the Raw logo.”
-Their Superstar Ability does not replace the normal card draw.
-A player does not have to use their “draw 3 cards” ability. If it is used, the player must discard 3 cards immediately afterward.
-When 3 cards are place at the bottom of the Arsenal, the player can put them there in any order he chooses. His opponent will not see the order, only the cards chosen.

Torrie Wilson
- “DDT” is not specifically a word. The card still works just fine.

Triple H
MRP: Now reads “Your card titled A Beating You’ll Never Forget is -10F. Your opponent cannot play the card titled The Game Interferes!”

Trish Stratus
MRP: Now reads: “You cannot pack Set-up cards or maneuvers of 4D or greater that do not have the word “bulldog” in the title. Your Action cards are -3F. Your opponent cannot play the card titled Enter the Stratusphere.”

Two-Man Power Trip
-They may pack Superstar-specific foil cards for HHH and Stone Cold Steve Austin. This includes promo versions of normally foiled Superstar-specific cards, such as Stone Cold Stunner.
-They may pack any HHH or Austin Superstar-specific card that was printed as foil at any point. The non-foil versions printed with Survivor Series 2 are acceptable. Obviously, the exception is any card with the text ‘Cannot be packed by the Two Man Power Trip.’
-They count as HHH and Stone Cold Steve Austin for the purposes of playing other cards. EXAMPLE: Neckbreaker played against 2MPT would cause them reveal their hand.
-They may not pack Over Sell Maneuver, but they may pack No Sell Maneuver.
-If Backlash decks are not used by either player, their 3 card draw at the end of Pre-match will not occur, as there is no Pre-match Phase
-The effect ‘add 3 cards to your Starting Hard’ is a card draw effect, not a handsize increase effect, so it is not affected by handsize reduction effects. EXAMPLE: Playing Houston, Texas and It’s All About the Game generates -8HS total; 2MPT would still draw the 3 cards if they met the condition.

Victoria
MRP: Now includes the text: “Your cards titled Battling the Voices are -6F and cannot be reversed.”
-She may not draw more or less cards than the amount were shuffled in.

Vince McMahon
-This Superstar Ability overrides the rule that a player can play any card he can legally pack. Vince can pack a card like Running Spinebuster, and if he has less Fortitude, this alters the cost to F: 0. Vince can pack hybrid maneuver/reversals such as Nerve Hold and play them freely as reversals.
-Cards with Vince McMahon’s logo can be played despite Superstar Ability restrictions.
-Cards effects such as Fan Appreciation Day or Ego Boost may reduce a maneuver’s cost to 0F, allowing Vince to play it.
-The cards titled No Chance In Hell are considered Reversal: Special: Set-Up.
-If his Superstar ability is blanked or switched, his No Chance In Hell cards are no longer considered Set-ups (though they regain the text ‘played from your opponent’s hand’), but this does not affect his ability to play more than three copies.
-Mountain of a Man will prevent Vince from playing No Chance In Hell against Big Show.

Viscera
-If a maneuver is reversed with Fall Into the Corner, and a Strike or Grapple is then played by Viscera, it will be -8F.
-This ability does not interact with Springboard, and the card becomes a High Risk and receives no Fortitude deduction.

William Regal
MRP: Now includes the text: “Your cards titled Brass “Nuks” Shot are -3F. You may shuffle in 12 cards instead of 8 when you Activate the card titled Duchess of Queensbury Rules.”
-He does not have to discard a card to search for a card listed.
-The card searched for does not have to be named. The card found must be on the list.
-Regal’s ability does not allow packing a deck with Face and Heel cards; an Arsenal cannot contain every card on the list, since there are Face and Heel cards listed.

X-Pac
-X-Pac always draws 3 cards during his Draw Segment, but must discard one. If he cannot draw 3 cards, he draws what he can but cannot be pinned this way, though he could be Counted Out at the end of the turn.
-If he cannot draw 3 cards, he still must discard one.

X-Treme Diva
-If an opponent is forced to overturn cards when playing a maneuver, this will take place before card text or damage is resolved, and may trigger a Pinfall Victory for X-Treme Diva before the maneuver is done resolving.

Your Freaking Hero
MRP: Now includes the text: “You can pack any cards with the Kurt Angle logo, but you do not count as Kurt Angle.”



REVOLUTION CARDS

ALL CARDS
-All cards with the logo have a new title, so that Punch is a different card title from Punch.
-Abilities, card effects, and other references to specific card titles will not use Revolution card titles. EXAMPLE: Randy Orton’s ability does not work with European Uppercut, but Tajiri’s ability would give Kick +1D.

A Legendary Hit List
-The cards retrieved must have a target, that target cannot already be represented in the player’s Ring, and it cannot have the same target as another card retrieved with Hit List.

A New Breed Unleashed
-The “Requirement: Extremist” means that while any Superstar can pack this card, only one with an Extremist Ability (or considered to be an Extremist) can play it.

A WWE X-Treme Original
-The new Superstar Ability also gives any benefits and effects of an Extremist, however this does not create an Extremist Ability.
-This will allow Jeff to play A New Breed Unleashed if it was packed.

Before This Gets Out of Hand
-If an opponent has Gone - Not Forgotten in their Ring, it will put the reversed card at the bottom of the Arsenal before Out of Hand can move it to the player’s hand.

Concentrated Attack
-This card has no effect on cards without a Target.

Double Your Value - Double Your Fun
-The choice between using the effect on this turn or the opponent’s next turn is made when the card is successfully played.
-This effect causes the Fortitude Rating to be doubled, and this new value may be used to play cards with the RMS, since the cards themselves are not being modified.

Figure Four Leg Lock
-If a card is removed by Figure Four it will end an effect given by having that card in the Ring. EXAMPLE: If Figure Four removes an opponent’s Haymaker played on the previous turn, Antics can now be played.

From Cruiserweight to Heavyweight Champ
-Core maneuvers that are not printed F:0 affected by Champ are considered to be F:0, and will not interact with Hardcore Hell or Run-Don’t Hide.

Gone - Not Forgotten
-If an opponent reverses with Before This Gets Out Of Hand, Gone will put the card at the bottom of the Arsenal before Out of Hand can move it to the player’s hand.

I Can Do Anything I Want
-Fortitude is removed one card at a time, once the amount has been fulfilled, no more cards are removed. EXAMPLE: Two Revolution Slaps are removed, then two Revolution Only One Solution: Revolution, then finally a Revolution Superkick; if the Superkick was removed first, none of the other cards would be removed.

I Won’t Be Beat Tonight
-Fortitude is removed one card at a time, once the amount has been fulfilled, no more cards are removed. EXAMPLE: A Slap is removed, then two Only One Solution: Revolution, then finally a Superkick; if the Superkick was removed first, none of the other cards would be removed.

Judgment Day
-A blanked ability can be replaced by a new ability with a Storyline card.

Previously Unannounced Match
-This effect changes the maximum number of Mid-match cards the opponent may have in his Ring from 5 (or 3, in the Revolution format) to a new number, based on how many Pre-match cards are in Ring.
-This number can be modified by other effects. EXAMPLE: John Cena plays 2 Pre-match cards, including Unannounced, but his opponent plays The Champ Is Here!, so he can now have up to 4 Mid-match cards in his Ring area.

Shoulder Block
-The cards are placed in any order.

Superkick
-Superkick's Momentum text is a continuously checking condition, and will apply whenever the Superkick player has 5 or more targets in his Ring, so that if Superkick's target is the fifth different target, it will have Momentum and require an appropriate reversal from Arsenal.

Ten Time World Champion
-The ability given by Ten Time is used to reverse a maneuver that is already successful, and if the effect is used, the maneuver card remains in the Ring.
-The reversal ability counts as only one reversal to a Multi maneuver, and will only trigger once. EXAMPLE: If 10 cards have been overturned for damage from The Finisher, and no other reversals (or reversal effect) were played/used, up to 2 cards would be drawn and a single reversal effect would apply, then the remaining damage would be applied.
-This ability cannot be used if the maneuver has Momentum or cannot be reversed; this also applies a reversal restriction does not allow reversing from Backstage Area. EXAMPLE: Atomic Knee Drop.
-If this ability is used after 10D has been applied and reverses the maneuver, no further damage is taken.

WWE Championship Title Belt
-This effect takes place when the card is played.

WWE Heavyweight Title Belt
-The player of the Belt chooses which effect is used.

Your Chance In the Limelight
-This card will replace the Superstar Value comparison that takes place at the beginning of the game. This effect can be overridden by other cards played later, such as Revolution ECW Originals or Bagpipe Introductions.

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